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As the leader of a cult, it is your duty to resurrect your master, by massing cultists and sacrificing them.
A cult management game made in a week as a challenge.

How to Play

You won't need much but your mouse.
Drag'n'drop your cultists into the scenes and manage your resources. Once all your cultists are spent, the game moves on to the next phase. You can manually change phase with the red arrow.

The game is split in three phases

Underground:
Where rituals and lewd behaviors are accomplished. Maintain your cultists Numb and Exalted to sacrifice them to the Master.  Your objective is to fulfill all rooms with a gauge (Prayer Room / Summoning Room / Sewer Pit).

  • the Lewd Dungeon trades your cultists' Devotion for Exaltation
  • the Drug Room increases your cultists' Numbness, at the cost of Devotion
  • the Prayer Room strengthens the Master, using Devotion. Increasing the amount of Devotion you get from black masses.
  • the Summoning Room brings the Master's army to the world, at the cost of cultists. Increasing the Exaltation you earn in the Lewd Dungeon.
  • the Sewer Pit is where cultists throw themselves to feed the Master. Increasing the Numbness gained from the Drug Room.


Black Mass:
A chant praising the master, so long as everyone is in harmony. Click any cultists out of sync to whip them into shape. The better you do, the more Devotion you generate. A bad performance leads to more Dissent among your followers.

If your Dissent score reaches the maximum, your followers turn back on you, and the game is over.

Surface:
The place to gather fresh recruit.

  • Cultists in the street will preach the word of the master to entice new recruts. Costs Numbness.
  • Cultists in the building will take a more direct approach to recruit 'willing' citizens. Costs Numbness.
  • Cultists on the billboard will drawn symbols in blood, scaring the populace. Costs Exaltation and reduces the Numbness cost of Abduction.
  • Cultists in the mayor's room will use their influence to corrupt the town hall. Costs Exaltation and increases the effectiveness of your preachers in the street.



The Crew

This jam game was made by the Melolon Team in collaboration with the awesome Oni-Kabe.





Big thanks to Oni-Kabe for all sound related work in this game. Check out his SoundCloud or Youtube, it's  good stuff.



Addendum


This project came as a little break during the development of our main game, Our Land. If haven't already check it out here. And of course follow us for more awesome projects.





Love, the Melolon Team


StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(8 total ratings)
AuthorMelolon
GenreSimulation, Strategy
Made withUnity, Aseprite
TagsDark, dreaming-jam, Horror, Management, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Comments

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Is there any way to reduce Dissent? Also I have a hard time telling when to click on the Black Mass characters

Thank you for playing!
There's no way to reduce Dissent, you can only slow its growth by playing well. It acts as a timer of sorts. (from our testing it's ample enough to complete the game though)
Some parts of the game can be a little confusing indeed, we were too short on time for proper polish pass. Hopefully that didn't hinder your experience.

Thanks. I guess I'll just have to keep hacking at it